Version 1.5.0
GBC: Gaussian-Based Colorization and Super-Resolution for 3D Reconstruction


BOF-SR Network Architecture

TOF-CO Colorization Workflow

BOF-SR Network Architecture

Workflow of 3D Gaussian Splatting with mesh (op)
Demo
Demo for "MeUic"
Demo for "Libraryline"
Point Cloud (Initial)
3D Splats (Mono)
3D Splats (C)
Demo for "Dgrassline"
Point Cloud (Initial)
3D Splats (Mono)
3D Splats (C)
Demo for "Train"
Point Cloud (Initial)
3D Splats (Mono)
3D Splats (C)
Demo for "Lane"
Point Cloud (Initial)
3D Splats (Mono)
3D Splats (C)
Real-Historical Footage is under preparation & Mesh model is Coming Soon!
Version 1.0
GBC: Gaussian-splatting Based Colorization

https://www.bilibili.com/video/BV1rHKNeRE2d/?vd_source=39bf9244a3fe3d5b1d2146635e77e3f5
Final Scene Reconstruction